![]() A snapshot of the work in progress from 1985: From the beginning, Bolter took advantage of the Macintosh GUI to make the system accessible to non-programmers like Joyce. After upgrading to the new Apple Macintosh soon after its release, Joyce and Bolter, the latter of whom was a self-taught programmer, began working in earnest on Storyspace. Most prominent among this group were Howard Becker, a sociologist at Northwestern University and fellow Apple enthusiast (he provided Joyce with a steady flow of pirated games, including many Infocom titles) Natalie Dehn, a researcher at Yale’s Artificial Intelligence Lab and Jay David Bolter, a classicist at the University of North Carolina who was investigating generative storytelling on computers as a sideline. Responding to what he described as his frustration with the limitations of linear storytelling, he cultivated an eclectic web of friendships to pursue his interest in exploring new narrative structures enabled by computers. Shortly after completing his first print novel in 1981, Joyce had bought his first computer, an Apple II, and immediately been captivated by what he saw as a whole new world of writing possibility. The co-creator of Storyspace and the author of afternoon was Michael Joyce, a professor of language and literature at Jackson Community College in Jackson, Michigan. While many things were discussed over the course of those few days, the conference would go down in history for the debut of Storyspace, the first tool explicitly designed for authoring hypertext narratives on a personal computer, and for that of afternoon, a story, the first work ever to label itself a “hypertext novel.” These twin debuts also mark the beginning of what would become known as the Eastgate school of self-described “serious” hypertext, one of the less accessible - in both the figurative and, today, the literal sense - movements in the history of digital narratives. ![]() When the conference actually took place in November of 1987, however, it could only benefit from the HyperCard excitement, which gave it a sense of relevance that stuffy academic conferences all too often don’t manage to capture. The American Association of Computing Machinery, the oldest and arguably the most respected learned society devoted to computing in the world, had decided to hold a conference on hypertext well before HyperCard was more than a Silicon Valley rumor. But concurrent with the HyperCard hype were a number of other, smaller developments - enough to convince one that hypertext’s newfound fame might be down to more than just the whim of a major corporation, that it might be in some more organic sense an idea whose time had simply come. As we’ve seen in an earlier article, the primary driver of its long-delayed public recognition was Apple’s HyperCard, which in the wake of its premier at the MacWorld show in August went on to become the product of the year in the eyes of most industry pundits. We are glad you're here.A quarter of a century after Ted Nelson first coined the term, hypertext finally stepped into the spotlight in 1987. By using Storyspace, you are agreeing to the terms and conditions, and the privacy policy published on Welcome to Storyspace. Storyspace is committed to the safety of it's users. Users earn tiers through roleplaying, and unlock higher tiers by writing longer, more descriptive responses. Storyspace also implements a Skill Tier system to help users find partners most suited to their writing style. There are 8 different genres in Storyspace: Action/Adventure, Historical, Fantasy, Sci-Fi, Mystery, Horror, Romance and Adult. Every Idea and Starter is tagged with a genre-allowing users to quickly find what topic they are interested in writing about. Starters have already laid the story's foundation, and invite other users to jump right in where the story left off. Ideas invite another user to share in the story planning process and are an excellent opportunity to learn more about what your partner is interested in writing about. An Idea is the basis for a story that is still being developed. Chats are designed to be short messages that may or may not pertain to roleplay. There are 3 types of postings: Chats, Ideas and Starters. ![]() Storyspace allows you to find exactly what you're looking for by filtering posts according to their type and genre.
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